inAt 10:19 AM 5/31/98 -0700, Dan Schechter wro
>Phil Lewis wrote: "Set the Microsoft PCM Codec to priority 1 in the
>COdec order in Multimedia/devices. (this applies to Win98) and I'm not
>too sure how we set it up in Win95 but I will try to find out and post
>it here when I know. We have found the CODEC type can make a difference
>to VR accuracy, CPU Loads
>and memory utilization. It isn't significant but does help. We would
>love
>to get real answers from someone with experience on the best Codecs to
>use for
>VR, But have found no-one including engineers at Dragon or IBM who can
>help... so far."
>
>
>Prompted by Phil's post, I have discovered how to alter the "codec"
>priorities in Windows 95, but I have no idea if it has any effect, if it
>does any harm, or even what I am doing. For those brave enough to try,
>here is the sequence in Windows 95: click the "start" button in the
>lower left hand corner of the screen. Click "help." Type in "codec,"
>hit enter, and click on the topic "codecs, configuring for multimedia."
>Click "display," and then highlight "changing the configuration of audio
>compression devices."
>
>A "help" screen will pop up. Click on the red arrow and follow the
>instructions. If you want to change the priority of the Microsoft PCM
>to "priority 1," click on "Microsoft PCM." In the dialog box, there
>will be a place to change the priority.
>
>On my machine, "Microsoft PCM" is listed as seventh priority. I tried
>changing it to first priority, but it didn't seem to make much
>difference to my recognition. [I should add that I'm quite happy with
>my current recognition level, which is somewhere in the high '90s. I
>use Dragon NaturallySpeaking Preferred.]
>
>I did a little research and discovered that these "codecs" are designed
>for compressing the audio input, I think. It also looks to me that the
>Microsoft PCM does not compress the files at all, which should add to
>accuracy. But I really have no idea what I'm talking about. Fiddling
>with my system settings is one step up from magic incantations.
>
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